Conversion of 2 dimensional Euclidean geometry to Blender
Introduce a keyword argument euclidean2d=False
to ddg.to_blender_object_helper
. If set to True, objects in 2d Euclidean space should be visualized in 3d space on the z=0 plane. Use embed functionalities.
The new geometries and spheres concept should be merged before dealing with this issue.